Known bugs: (gh1,gh2*) Early whammy that interrupts a sustain note of a different colour will lose ticks; this is not catered for in the code. (gh1) Caveman Rejoice hard and expert charts no-squeeze scores are higher than big squeeze scores. (gh1) Thunder Kiss 2nd activation appears impossible on big squeeze + charts. (gh3:a) All The Young Dudes charts picture are truncated, however path and estimates appear fine (thanks LemonMeringue) (gh3*) ps2 version has a calculation error (in the game itself) that results in less ticks on sustains than other versions. (gh3*) sustain notes finish 1/8th of a beat earlier in the actual game than in the charts. (gh3*) sustain notes have a points burst at the end which can be manipulated for more ticks under SP in certain circumstances. (gh3:a) DrSham reported that Back In The Saddle easy 6th SP phrase, isn't. Planned features: (gh3*) blank charts for other game types (co-op, battle mode). (gh3*) blank charts for boss battles. (*) redesign the webpage; remove dependance on ScoreHero images; make it easier ot navigate and update. (*) display the general parameters used to generate the charts for the more technical people. (*) (maybe) link the charts into the stathero database to centralise the information. (*) automatically pull the top scores and update the index pages each day.